Description:
A Sandbox project where I test out animations, lighting, audio, and more. My aim is to increase my knowledge on what makes a good first person shooter.
Currently working on:
•Add texture to walls, floors, and ceilings.
•Parent Instantiated bullet holes to object impact location so they are destroyed with object (objects that break/explode).
•Fix bug where destroyed objects occasionally don’t delete from hierarchy.
•Continue improving upon animations (better animations, smoother transitions, etc.)
•Add rotation to existing weapon recoil code.
•Improve Lerp function for weapon recoil. Add slight randomization to code to better simulate weapon recoil.
•Add aim down sight mechanic with Lerp function. Add scope to sniper rifles.
•Put arms and guns on separate camera layer to prevent clipping into walls & colliding with shooting raycasts.
•Design a better pair of FPS arms in Blender.
Developer notes:
This is a sandbox project with the intent to improve my programming and design skills regarding first person shooting. There is no objective for completion.